Best VPS for game servers
Game servers live and die by latency. This ranking weights ping the most, then network speed.
Developer cloud · SSD droplets · global datacenters
| # | Provider | Score | Relative | Tests |
|---|---|---|---|---|
| 1 |
|
96.6 |
|
5 tests |
| 2 |
|
96.2 |
|
3 tests |
| 3 |
|
96.1 |
|
7 tests |
| 4 |
|
85.4 |
|
1 test |
| 5 |
|
84.1 |
|
13 tests |
| 6 |
|
83.0 |
|
1 test |
| 7 |
|
81.3 |
|
10 tests |
| 8 | T Timeweb | 77.9 |
|
2 tests |
| 9 |
|
74.0 |
|
1 test |
| 10 |
|
71.3 |
|
1 test |
| 11 |
|
68.7 |
|
2 tests |
| 12 |
|
63.5 |
|
1 test |
| 13 |
|
54.4 |
|
1 test |
For a game server latency is everything — lower ping means smoother play. So the VPS for game servers ranking leans hardest on ping, then network speed. Right now the best VPS for games is Vultr.
VPS for game servers: why 30 ms changes everything
For a game server ping weighs 75% and speed 25%. Disk and CPU do not take part at all, and that is not a simplification: a player does not care how fast the machine builds a project, they care whether the packet lands before the next tick.
A 30 ms difference is the difference between «fine» and «laggy», and every player notices it immediately. Bandwidth only matters at the start, while the client downloads maps and assets — hence its weight is four times lower.
The selection holds 13 hosts, led by Vultr at 96.6. The gap between first and last is 42.1 points. That is a lot: the choice here genuinely matters rather than being a matter of taste.